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21. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Battleships, other than current "top tier" ones are already underused, what is the purpose of making them even more expensive? People used to fly tempest in alpha fleets, geddon in hellcat fleets, because they were cheap and newer, low SP allian...
- by Tub Chil - at 2013.05.05 12:46:00
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22. Rifter-Punisher-Tormentor rebalance - in Player Features and Ideas Discussion [original thread]
Summary of above: Rifter gets damage + rof bonus and +1 med slot. slots: H - 3 M - 4 L - 3 Punisher gets +1 med slot, no bonus change slots: H - 3 M - 3 L - 4 Tormentor becomes a drone boat, with non-DPS bonused guns (like Tristan) slots: H - ...
- by Tub Chil - at 2013.05.05 12:10:00
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23. Rifter-Punisher-Tormentor rebalance - in Player Features and Ideas Discussion [original thread]
While frigate tierside was overall a great thing, some frigates are left behind. 3 frigates in the title need to be brought in line with others, i want to point out what they lack and suggest fix. Rifter and Punisher. They have weaknesses of ...
- by Tub Chil - at 2013.05.05 12:07:00
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24. possible new autocannon function - in EVE General Discussion [original thread]
This visual effect: http://www.youtube.com/watch?v=FZPCiqBLPM8&feature=youtu.be&t=3m24s Would be great
- by Tub Chil - at 2013.05.03 11:30:00
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25. New mouse advice - in EVE General Discussion [original thread]
How does mouse even matter for eve?
- by Tub Chil - at 2013.05.02 12:59:00
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26. Why are they nerfing TE's when TD's are so prevalent. - in EVE General Discussion [original thread]
What we need to "fix" TD is to buff it, so that with proper script they affect missiles. just add 2 kinds of scripts, -50% of signature resolution and -50% of explosion velocity. rename module to weapon disruptor (skill is already maned like that)...
- by Tub Chil - at 2013.05.02 08:32:00
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27. EVE Solo Players - in EVE General Discussion [original thread]
I play solo in my one man corp because sometimes i can't play for prolonged periods and corps require more dedication. I basically go for roams in back rise, scan systems with some WT-s, go to plex and sit there. or attack WT's plex. if they fight...
- by Tub Chil - at 2013.05.02 07:00:00
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28. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Showing my support
- by Tub Chil - at 2013.04.28 18:14:00
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29. Sticky:EVE TV at Fanfest GÇô Schedule & FAQ - in EVE General Discussion [original thread]
Where can i watch yesterday's videos?
- by Tub Chil - at 2013.04.26 08:20:00
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30. Is overview and ship label XML modification allowed? - in EVE General Discussion [original thread]
Nobody cares about your crappy overview and you won't get banned, at least unless you declare publicly that you break rules oh wait you are doing that now
- by Tub Chil - at 2013.04.19 10:56:00
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31. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Also it's very ironic that CCP rebalanced heavy missiles so that they match DPS of long range turrets and now gives cruise missiles 2x damage of large long turrets
- by Tub Chil - at 2013.04.17 13:58:00
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32. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Everyone is talking about Raven, but imo phoon benefits more it has: 1. ability to fit massive tank, making it better for fleets 2. much better damage projection due to explosion velocity bonus. as for the range, last few years of eve history pr...
- by Tub Chil - at 2013.04.17 10:21:00
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33. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Navy raven was great, not it's the ultimate GOD of PVE
- by Tub Chil - at 2013.04.17 05:50:00
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34. why doesn't ccp evolve drones? - in Ships and Modules [original thread]
Even something as simple as dragging drones to module slot would be a huge boost
- by Tub Chil - at 2013.04.15 17:45:00
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35. PVE - is the Tengu still top - in Ships and Modules [original thread]
HAM tengu melts rat battleships very fast, you just need to manage your location so that you don't find yourself too far from targets
- by Tub Chil - at 2013.04.15 08:32:00
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36. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Askulf Joringer wrote: Tub Chil wrote: it's very sad that navy drake does less damage than T1 drake And fitting it is very hard. The only thing it does less dps with is kinetic dmg, with all other dmg types it will do more. As for the f...
- by Tub Chil - at 2013.04.12 18:23:00
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37. T2 Modules - in Ships and Modules [original thread]
John Ratcliffe wrote: Tub Chil wrote: In some cases there is no point to use them. in this case just use T1 high meta, which in some cases is a lot cheaper. what are you complaining about? it's not like someone is forcing you to fit T2. if i...
- by Tub Chil - at 2013.04.12 15:12:00
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38. EVE's ever growing ISK inflation cost rates. - in EVE General Discussion [original thread]
Doc Fury wrote: Three words: Player Driven Economy. 3 words: remove drone poo it's not even funny when people talk about eve like it is self sustained system, without involvement from game developers How can someone not realize that gam...
- by Tub Chil - at 2013.04.12 14:56:00
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39. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
it's very sad that navy drake does less damage than T1 drake And fitting it is very hard.
- by Tub Chil - at 2013.04.12 11:41:00
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40. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Armageddon MUST have 8 lows it is ridiculous that megathron gets 8 low slots and geddon just 7
- by Tub Chil - at 2013.04.12 07:42:00
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